@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class ScalingPolicy extends Object implements Serializable, Cloneable, StructuredPojo
Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
Fleet-related operations include:
Describe fleets:
Update fleets:
Manage fleet capacity:
PutScalingPolicy (automatic scaling)
DescribeScalingPolicies (automatic scaling)
DeleteScalingPolicy (automatic scaling)
Constructor and Description |
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ScalingPolicy() |
Modifier and Type | Method and Description |
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ScalingPolicy |
clone() |
boolean |
equals(Object obj) |
String |
getComparisonOperator()
Comparison operator to use when measuring a metric against the threshold value.
|
Integer |
getEvaluationPeriods()
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
|
String |
getFleetId()
Unique identifier for a fleet that is associated with this scaling policy.
|
String |
getMetricName()
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
|
String |
getName()
Descriptive label that is associated with a scaling policy.
|
Integer |
getScalingAdjustment()
Amount of adjustment to make, based on the scaling adjustment type.
|
String |
getScalingAdjustmentType()
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
String |
getStatus()
Current status of the scaling policy.
|
Double |
getThreshold()
Metric value used to trigger a scaling event.
|
int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller)
Marshalls this structured data using the given
ProtocolMarshaller . |
void |
setComparisonOperator(ComparisonOperatorType comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
|
void |
setComparisonOperator(String comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
|
void |
setEvaluationPeriods(Integer evaluationPeriods)
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
|
void |
setFleetId(String fleetId)
Unique identifier for a fleet that is associated with this scaling policy.
|
void |
setMetricName(MetricName metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
|
void |
setMetricName(String metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
|
void |
setName(String name)
Descriptive label that is associated with a scaling policy.
|
void |
setScalingAdjustment(Integer scalingAdjustment)
Amount of adjustment to make, based on the scaling adjustment type.
|
void |
setScalingAdjustmentType(ScalingAdjustmentType scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
void |
setScalingAdjustmentType(String scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
void |
setStatus(ScalingStatusType status)
Current status of the scaling policy.
|
void |
setStatus(String status)
Current status of the scaling policy.
|
void |
setThreshold(Double threshold)
Metric value used to trigger a scaling event.
|
String |
toString()
Returns a string representation of this object; useful for testing and debugging.
|
ScalingPolicy |
withComparisonOperator(ComparisonOperatorType comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
|
ScalingPolicy |
withComparisonOperator(String comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
|
ScalingPolicy |
withEvaluationPeriods(Integer evaluationPeriods)
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
|
ScalingPolicy |
withFleetId(String fleetId)
Unique identifier for a fleet that is associated with this scaling policy.
|
ScalingPolicy |
withMetricName(MetricName metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
|
ScalingPolicy |
withMetricName(String metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
|
ScalingPolicy |
withName(String name)
Descriptive label that is associated with a scaling policy.
|
ScalingPolicy |
withScalingAdjustment(Integer scalingAdjustment)
Amount of adjustment to make, based on the scaling adjustment type.
|
ScalingPolicy |
withScalingAdjustmentType(ScalingAdjustmentType scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
ScalingPolicy |
withScalingAdjustmentType(String scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
ScalingPolicy |
withStatus(ScalingStatusType status)
Current status of the scaling policy.
|
ScalingPolicy |
withStatus(String status)
Current status of the scaling policy.
|
ScalingPolicy |
withThreshold(Double threshold)
Metric value used to trigger a scaling event.
|
public void setFleetId(String fleetId)
Unique identifier for a fleet that is associated with this scaling policy.
fleetId
- Unique identifier for a fleet that is associated with this scaling policy.public String getFleetId()
Unique identifier for a fleet that is associated with this scaling policy.
public ScalingPolicy withFleetId(String fleetId)
Unique identifier for a fleet that is associated with this scaling policy.
fleetId
- Unique identifier for a fleet that is associated with this scaling policy.public void setName(String name)
Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.
name
- Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.public String getName()
Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.
public ScalingPolicy withName(String name)
Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.
name
- Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.public void setStatus(String status)
Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
status
- Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
public String getStatus()
Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
public ScalingPolicy withStatus(String status)
Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
status
- Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
public void setStatus(ScalingStatusType status)
Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
status
- Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
public ScalingPolicy withStatus(ScalingStatusType status)
Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
status
- Current status of the scaling policy. The scaling policy is only in force when in an ACTIVE
status.
ACTIVE -- The scaling policy is currently in force.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
public void setScalingAdjustment(Integer scalingAdjustment)
Amount of adjustment to make, based on the scaling adjustment type.
scalingAdjustment
- Amount of adjustment to make, based on the scaling adjustment type.public Integer getScalingAdjustment()
Amount of adjustment to make, based on the scaling adjustment type.
public ScalingPolicy withScalingAdjustment(Integer scalingAdjustment)
Amount of adjustment to make, based on the scaling adjustment type.
scalingAdjustment
- Amount of adjustment to make, based on the scaling adjustment type.public void setScalingAdjustmentType(String scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
scalingAdjustmentType
- Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
public String getScalingAdjustmentType()
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
public ScalingPolicy withScalingAdjustmentType(String scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
scalingAdjustmentType
- Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
public void setScalingAdjustmentType(ScalingAdjustmentType scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
scalingAdjustmentType
- Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
public ScalingPolicy withScalingAdjustmentType(ScalingAdjustmentType scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
scalingAdjustmentType
- Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
public void setComparisonOperator(String comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
comparisonOperator
- Comparison operator to use when measuring a metric against the threshold value.ComparisonOperatorType
public String getComparisonOperator()
Comparison operator to use when measuring a metric against the threshold value.
ComparisonOperatorType
public ScalingPolicy withComparisonOperator(String comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
comparisonOperator
- Comparison operator to use when measuring a metric against the threshold value.ComparisonOperatorType
public void setComparisonOperator(ComparisonOperatorType comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
comparisonOperator
- Comparison operator to use when measuring a metric against the threshold value.ComparisonOperatorType
public ScalingPolicy withComparisonOperator(ComparisonOperatorType comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
comparisonOperator
- Comparison operator to use when measuring a metric against the threshold value.ComparisonOperatorType
public void setThreshold(Double threshold)
Metric value used to trigger a scaling event.
threshold
- Metric value used to trigger a scaling event.public Double getThreshold()
Metric value used to trigger a scaling event.
public ScalingPolicy withThreshold(Double threshold)
Metric value used to trigger a scaling event.
threshold
- Metric value used to trigger a scaling event.public void setEvaluationPeriods(Integer evaluationPeriods)
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
evaluationPeriods
- Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is
triggered.public Integer getEvaluationPeriods()
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
public ScalingPolicy withEvaluationPeriods(Integer evaluationPeriods)
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
evaluationPeriods
- Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is
triggered.public void setMetricName(String metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session status =
ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status = ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game sessions
across the fleet, calculated by subtracting a game session's current player session count from its maximum player
session count. This number does include game sessions that are not currently accepting players (game session
PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
metricName
- Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session
status = ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status =
ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game
sessions across the fleet, calculated by subtracting a game session's current player session count from
its maximum player session count. This number does include game sessions that are not currently accepting
players (game session PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
MetricName
public String getMetricName()
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session status =
ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status = ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game sessions
across the fleet, calculated by subtracting a game session's current player session count from its maximum player
session count. This number does include game sessions that are not currently accepting players (game session
PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
ActivatingGameSessions -- number of game sessions in the process of being created (game session
status = ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status =
ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game
sessions across the fleet, calculated by subtracting a game session's current player session count from
its maximum player session count. This number does include game sessions that are not currently accepting
players (game session PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
MetricName
public ScalingPolicy withMetricName(String metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session status =
ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status = ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game sessions
across the fleet, calculated by subtracting a game session's current player session count from its maximum player
session count. This number does include game sessions that are not currently accepting players (game session
PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
metricName
- Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session
status = ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status =
ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game
sessions across the fleet, calculated by subtracting a game session's current player session count from
its maximum player session count. This number does include game sessions that are not currently accepting
players (game session PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
MetricName
public void setMetricName(MetricName metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session status =
ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status = ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game sessions
across the fleet, calculated by subtracting a game session's current player session count from its maximum player
session count. This number does include game sessions that are not currently accepting players (game session
PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
metricName
- Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session
status = ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status =
ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game
sessions across the fleet, calculated by subtracting a game session's current player session count from
its maximum player session count. This number does include game sessions that are not currently accepting
players (game session PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
MetricName
public ScalingPolicy withMetricName(MetricName metricName)
Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session status =
ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status = ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game sessions
across the fleet, calculated by subtracting a game session's current player session count from its maximum player
session count. This number does include game sessions that are not currently accepting players (game session
PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
metricName
- Name of the Amazon GameLift-defined metric that is used to trigger an adjustment.
ActivatingGameSessions -- number of game sessions in the process of being created (game session
status = ACTIVATING
).
ActiveGameSessions -- number of game sessions currently running (game session status =
ACTIVE
).
CurrentPlayerSessions -- number of active or reserved player sessions (player session status =
ACTIVE
or RESERVED
).
AvailablePlayerSessions -- number of player session slots currently available in active game
sessions across the fleet, calculated by subtracting a game session's current player session count from
its maximum player session count. This number does include game sessions that are not currently accepting
players (game session PlayerSessionCreationPolicy
= DENY_ALL
).
ActiveInstances -- number of instances currently running a game session.
IdleInstances -- number of instances not currently running a game session.
MetricName
public String toString()
toString
in class Object
Object.toString()
public ScalingPolicy clone()
public void marshall(ProtocolMarshaller protocolMarshaller)
StructuredPojo
ProtocolMarshaller
.marshall
in interface StructuredPojo
protocolMarshaller
- Implementation of ProtocolMarshaller
used to marshall this object's data.Copyright © 2013 Amazon Web Services, Inc. All Rights Reserved.