public final class PassState extends TransitionState
A Pass State MAY have a field named “Result”. If present, its value is treated as the output of a virtual task, and placed as prescribed by the “ResultPath” field, if any, to be passed on to the next state.
Modifier and Type | Class and Description |
---|---|
static class |
PassState.Builder
Builder for a
PassState . |
Modifier and Type | Method and Description |
---|---|
<T> T |
accept(StateVisitor<T> visitor) |
static PassState.Builder |
builder() |
String |
getComment() |
String |
getInputPath() |
String |
getOutputPath() |
String |
getResult() |
String |
getResultPath() |
Transition |
getTransition() |
String |
getType() |
isTerminalState
public String getComment()
public String getResult()
public String getInputPath()
public String getOutputPath()
public String getResultPath()
public Transition getTransition()
getTransition
in class TransitionState
Transition
for this state.public <T> T accept(StateVisitor<T> visitor)
public static PassState.Builder builder()
PassState
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