| Package | Description | 
|---|---|
| javax.sound.midi | 
 Provides interfaces and classes for I/O, sequencing, and synthesis of MIDI 
(Musical Instrument Digital Interface) data. 
 | 
| javax.sound.midi.spi | 
 Supplies interfaces for service providers to implement when
offering new MIDI devices, MIDI file readers and writers, or sound bank readers. 
 | 
| Class and Description | 
|---|
| ControllerEventListener
 The  
ControllerEventListener interface should be implemented
 by classes whose instances need to be notified when a Sequencer
 has processed a requested type of MIDI control-change event. | 
| Instrument
 An instrument is a sound-synthesis algorithm with certain parameter
 settings, usually designed to emulate a specific real-world
 musical instrument or to achieve a specific sort of sound effect. 
 | 
| InvalidMidiDataException
 An  
InvalidMidiDataException indicates that inappropriate MIDI
 data was encountered. | 
| MetaEventListener
 The  
MetaEventListener interface should be implemented
 by classes whose instances need to be notified when a 
 has processed a . | 
| MetaMessage
 A  
MetaMessage is a  that is not meaningful to synthesizers, but
 that can be stored in a MIDI file and interpreted by a sequencer program. | 
| MidiChannel
 A  
MidiChannel object represents a single MIDI channel. | 
MidiDevice
MidiDevice is the base interface for all MIDI devices. | 
| MidiDevice.Info
 A  
MidiDevice.Info object contains assorted
 data about a , including its
 name, the company who created it, and descriptive text. | 
| MidiEvent
 MIDI events contain a MIDI message and a corresponding time-stamp
 expressed in ticks, and can represent the MIDI event information
 stored in a MIDI file or a  
 object. | 
| MidiFileFormat
 A  
MidiFileFormat object encapsulates a MIDI file's
 type, as well as its length and timing information. | 
MidiMessage
MidiMessage is the base class for MIDI messages. | 
| MidiUnavailableException
 A  
MidiUnavailableException is thrown when a requested MIDI
 component cannot be opened or created because it is unavailable. | 
| Patch
 A  
Patch object represents a location, on a MIDI
 synthesizer, into which a single instrument is stored (loaded). | 
| Receiver
 A  
Receiver receives  objects and
 typically does something useful in response, such as interpreting them to
 generate sound or raw MIDI output. | 
| Sequence
 A  
Sequence is a data structure containing musical
 information (often an entire song or composition) that can be played
 back by a  object. | 
| Sequencer
 A hardware or software device that plays back a MIDI
  
 is known as a sequencer. | 
| Sequencer.SyncMode
 A  
SyncMode object represents one of the ways in which
 a MIDI sequencer's notion of time can be synchronized with a master
 or slave device. | 
| ShortMessage
 A  
ShortMessage contains a MIDI message that has at most
 two data bytes following its status byte. | 
| Soundbank
 A  
Soundbank contains a set of Instruments
 that can be loaded into a Synthesizer. | 
| SoundbankResource
 A  
SoundbankResource represents any audio resource stored
 in a . | 
| Synthesizer
 A  
Synthesizer generates sound. | 
| Track
 A MIDI track is an independent stream of MIDI events (time-stamped MIDI
 data) that can be stored along with other tracks in a standard MIDI file. 
 | 
| Transmitter | 
| VoiceStatus
 A  
VoiceStatus object contains information about the current
 status of one of the voices produced by a Synthesizer. | 
| Class and Description | 
|---|
| InvalidMidiDataException
 An  
InvalidMidiDataException indicates that inappropriate MIDI
 data was encountered. | 
MidiDevice
MidiDevice is the base interface for all MIDI devices. | 
| MidiDevice.Info
 A  
MidiDevice.Info object contains assorted
 data about a , including its
 name, the company who created it, and descriptive text. | 
| MidiFileFormat
 A  
MidiFileFormat object encapsulates a MIDI file's
 type, as well as its length and timing information. | 
| Sequence
 A  
Sequence is a data structure containing musical
 information (often an entire song or composition) that can be played
 back by a  object. | 
| Soundbank
 A  
Soundbank contains a set of Instruments
 that can be loaded into a Synthesizer. | 
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