See: Description
| Interface | Description | 
|---|---|
| Action | 
 The  
Action interface provides a useful extension to the
 ActionListener
 interface in cases where the same functionality may be accessed by
 several controls. | 
| BoundedRangeModel | 
 Defines the data model used by components like  
Sliders
 and ProgressBars. | 
| ButtonModel | 
 State model for buttons. 
 | 
| CellEditor | 
 This interface defines the methods any general editor should be able
 to implement. 
 | 
| ComboBoxEditor | 
 The editor component used for JComboBox components. 
 | 
| ComboBoxModel<E> | 
 A data model for a combo box. 
 | 
| DesktopManager | 
 DesktopManager objects are owned by a JDesktopPane object. 
 | 
| Icon | 
 A small fixed size picture, typically used to decorate components. 
 | 
| JComboBox.KeySelectionManager | 
 The interface that defines a  
KeySelectionManager. | 
| ListCellRenderer<E> | 
 Identifies components that can be used as "rubber stamps" to paint
 the cells in a JList. 
 | 
| ListModel<E> | 
 This interface defines the methods components like JList use
 to get the value of each cell in a list and the length of the list. 
 | 
| ListSelectionModel | 
 This interface represents the current state of the
 selection for any of the components that display a
 list of values with stable indices. 
 | 
| MenuElement | 
 Any component that can be placed into a menu should implement this interface. 
 | 
| MutableComboBoxModel<E> | 
 A mutable version of  
ComboBoxModel. | 
| Painter<T> | 
 A painting delegate. 
 | 
| Renderer | 
 Defines the requirements for an object responsible for
 "rendering" (displaying) a value. 
 | 
| RootPaneContainer | 
 This interface is implemented by components that have a single
 JRootPane child: JDialog, JFrame, JWindow, JApplet, JInternalFrame. 
 | 
| Scrollable | 
 An interface that provides information to a scrolling container
 like JScrollPane. 
 | 
| ScrollPaneConstants | 
 Constants used with the JScrollPane component. 
 | 
| SingleSelectionModel | 
 A model that supports at most one indexed selection. 
 | 
| SpinnerModel | 
 A model for a potentially unbounded sequence of object values. 
 | 
| SwingConstants | 
 A collection of constants generally used for positioning and orienting
 components on the screen. 
 | 
| UIDefaults.ActiveValue | 
 This class enables one to store an entry in the defaults
 table that's constructed each time it's looked up with one of
 the  
getXXX(key) methods. | 
| UIDefaults.LazyValue | 
 This class enables one to store an entry in the defaults
 table that isn't constructed until the first time it's
 looked up with one of the  
getXXX(key) methods. | 
| WindowConstants | 
 Constants used to control the window-closing operation. 
 | 
| Class | Description | 
|---|---|
| AbstractAction | 
 This class provides default implementations for the JFC  
Action
 interface. | 
| AbstractButton | 
 Defines common behaviors for buttons and menu items. 
 | 
| AbstractCellEditor | 
 A base class for  
CellEditors, providing default
 implementations for the methods in the CellEditor
 interface except getCellEditorValue(). | 
| AbstractListModel<E> | 
 The abstract definition for the data model that provides
 a  
List with its contents. | 
| AbstractSpinnerModel | 
 This class provides the ChangeListener part of the
 SpinnerModel interface that should be suitable for most concrete SpinnerModel
 implementations. 
 | 
| ActionMap | 
ActionMap provides mappings from
 Objects
 (called keys or Action names)
 to Actions. | 
| BorderFactory | 
 Factory class for vending standard  
Border objects. | 
| Box | 
 A lightweight container
 that uses a BoxLayout object as its layout manager. 
 | 
| Box.Filler | 
 An implementation of a lightweight component that participates in
 layout but has no view. 
 | 
| BoxLayout | 
 A layout manager that allows multiple components to be laid out either
 vertically or horizontally. 
 | 
| ButtonGroup | 
 This class is used to create a multiple-exclusion scope for
 a set of buttons. 
 | 
| CellRendererPane | 
 This class is inserted in between cell renderers and the components that
 use them. 
 | 
| ComponentInputMap | 
 A  
ComponentInputMap is an InputMap
 associated with a particular JComponent. | 
| DebugGraphics | 
 Graphics subclass supporting graphics debugging. 
 | 
| DefaultBoundedRangeModel | 
 A generic implementation of BoundedRangeModel. 
 | 
| DefaultButtonModel | 
 The default implementation of a  
Button component's data model. | 
| DefaultCellEditor | 
 The default editor for table and tree cells. 
 | 
| DefaultComboBoxModel<E> | 
 The default model for combo boxes. 
 | 
| DefaultDesktopManager | 
 This is an implementation of the  
DesktopManager. | 
| DefaultFocusManager | 
 This class has been obsoleted by the 1.4 focus APIs. 
 | 
| DefaultListCellRenderer | 
 Renders an item in a list. 
 | 
| DefaultListCellRenderer.UIResource | 
 A subclass of DefaultListCellRenderer that implements UIResource. 
 | 
| DefaultListModel<E> | 
 This class loosely implements the  
java.util.Vector
 API, in that it implements the 1.1.x version of
 java.util.Vector, has no collection class support,
 and notifies the ListDataListeners when changes occur. | 
| DefaultListSelectionModel | 
 Default data model for list selections. 
 | 
| DefaultRowSorter<M,I> | 
 An implementation of  
RowSorter that provides sorting and
 filtering around a grid-based data model. | 
| DefaultRowSorter.ModelWrapper<M,I> | 
DefaultRowSorter.ModelWrapper is responsible for providing
 the data that gets sorted by DefaultRowSorter. | 
| DefaultSingleSelectionModel | 
 A generic implementation of SingleSelectionModel. 
 | 
| FocusManager | 
 This class has been obsoleted by the 1.4 focus APIs. 
 | 
| GrayFilter | 
 An image filter that "disables" an image by turning
 it into a grayscale image, and brightening the pixels
 in the image. 
 | 
| GroupLayout | 
GroupLayout is a LayoutManager that hierarchically
 groups components in order to position them in a Container. | 
| ImageIcon | 
 An implementation of the Icon interface that paints Icons
 from Images. 
 | 
| InputMap | 
InputMap provides a binding between an input event
 (currently only KeyStrokes are used)
 and an Object. | 
| InputVerifier | 
 The purpose of this class is to help clients support smooth focus
 navigation through GUIs with text fields. 
 | 
| InternalFrameFocusTraversalPolicy | 
 A FocusTraversalPolicy which can optionally provide an algorithm for
 determining a JInternalFrame's initial Component. 
 | 
| JApplet | 
 An extended version of  
java.applet.Applet that adds support for
 the JFC/Swing component architecture. | 
| JButton | 
 An implementation of a "push" button. 
 | 
| JCheckBox | 
 An implementation of a check box -- an item that can be selected or
 deselected, and which displays its state to the user. 
 | 
| JCheckBoxMenuItem | 
 A menu item that can be selected or deselected. 
 | 
| JColorChooser | 
JColorChooser provides a pane of controls designed to allow
 a user to manipulate and select a color. | 
| JComboBox<E> | 
 A component that combines a button or editable field and a drop-down list. 
 | 
| JComponent | 
 The base class for all Swing components except top-level containers. 
 | 
| JDesktopPane | 
 A container used to create a multiple-document interface or a virtual desktop. 
 | 
| JDialog | 
 The main class for creating a dialog window. 
 | 
| JEditorPane | 
 A text component to edit various kinds of content. 
 | 
| JFileChooser | 
JFileChooser provides a simple mechanism for the user to
 choose a file. | 
| JFormattedTextField | 
JFormattedTextField extends JTextField adding
 support for formatting arbitrary values, as well as retrieving a particular
 object once the user has edited the text. | 
| JFormattedTextField.AbstractFormatter | 
 Instances of  
AbstractFormatter are used by
 JFormattedTextField to handle the conversion both
 from an Object to a String, and back from a String to an Object. | 
| JFormattedTextField.AbstractFormatterFactory | 
 Instances of  
AbstractFormatterFactory are used by
 JFormattedTextField to obtain instances of
 AbstractFormatter which in turn are used to format values. | 
| JFrame | 
 An extended version of  
java.awt.Frame that adds support for
 the JFC/Swing component architecture. | 
| JInternalFrame | 
 A lightweight object that provides many of the features of
 a native frame, including dragging, closing, becoming an icon,
 resizing, title display, and support for a menu bar. 
 | 
| JInternalFrame.JDesktopIcon | 
 This component represents an iconified version of a
  
JInternalFrame. | 
| JLabel | 
 A display area for a short text string or an image,
 or both. 
 | 
| JLayer<V extends Component> | 
JLayer is a universal decorator for Swing components
 which enables you to implement various advanced painting effects as well as
 receive notifications of all AWTEvents generated within its borders. | 
| JLayeredPane | 
JLayeredPane adds depth to a JFC/Swing container,
 allowing components to overlap each other when needed. | 
| JList<E> | 
 A component that displays a list of objects and allows the user to select
 one or more items. 
 | 
| JList.DropLocation | 
 A subclass of  
TransferHandler.DropLocation representing
 a drop location for a JList. | 
| JMenu | 
 An implementation of a menu -- a popup window containing
  
JMenuItems that
 is displayed when the user selects an item on the JMenuBar. | 
| JMenuBar | 
 An implementation of a menu bar. 
 | 
| JMenuItem | 
 An implementation of an item in a menu. 
 | 
| JOptionPane | 
JOptionPane makes it easy to pop up a standard dialog box that
 prompts users for a value or informs them of something. | 
| JPanel | 
JPanel is a generic lightweight container. | 
| JPasswordField | 
JPasswordField is a lightweight component that allows
 the editing of a single line of text where the view indicates
 something was typed, but does not show the original characters. | 
| JPopupMenu | 
 An implementation of a popup menu -- a small window that pops up
 and displays a series of choices. 
 | 
| JPopupMenu.Separator | 
 A popup menu-specific separator. 
 | 
| JProgressBar | 
 A component that visually displays the progress of some task. 
 | 
| JRadioButton | 
 An implementation of a radio button -- an item that can be selected or
 deselected, and which displays its state to the user. 
 | 
| JRadioButtonMenuItem | 
 An implementation of a radio button menu item. 
 | 
| JRootPane | 
 A lightweight container used behind the scenes by
  
JFrame, JDialog, JWindow,
 JApplet, and JInternalFrame. | 
| JScrollBar | 
 An implementation of a scrollbar. 
 | 
| JScrollPane | 
 Provides a scrollable view of a lightweight component. 
 | 
| JSeparator | 
JSeparator provides a general purpose component for
 implementing divider lines - most commonly used as a divider
 between menu items that breaks them up into logical groupings. | 
| JSlider | 
 A component that lets the user graphically select a value by sliding
 a knob within a bounded interval. 
 | 
| JSpinner | 
 A single line input field that lets the user select a
 number or an object value from an ordered sequence. 
 | 
| JSpinner.DateEditor | 
 An editor for a  
JSpinner whose model is a
 SpinnerDateModel. | 
| JSpinner.DefaultEditor | 
 A simple base class for more specialized editors
 that displays a read-only view of the model's current
 value with a  
JFormattedTextField. | 
| JSpinner.ListEditor | 
 An editor for a  
JSpinner whose model is a
 SpinnerListModel. | 
| JSpinner.NumberEditor | 
 An editor for a  
JSpinner whose model is a
 SpinnerNumberModel. | 
| JSplitPane | 
JSplitPane is used to divide two (and only two)
 Components. | 
| JTabbedPane | 
 A component that lets the user switch between a group of components by
 clicking on a tab with a given title and/or icon. 
 | 
| JTable | 
 The  
JTable is used to display and edit regular two-dimensional tables
 of cells. | 
| JTable.DropLocation | 
 A subclass of  
TransferHandler.DropLocation representing
 a drop location for a JTable. | 
| JTextArea | 
 A  
JTextArea is a multi-line area that displays plain text. | 
| JTextField | 
JTextField is a lightweight component that allows the editing
 of a single line of text. | 
| JTextPane | 
 A text component that can be marked up with attributes that are
 represented graphically. 
 | 
| JToggleButton | 
 An implementation of a two-state button. 
 | 
| JToggleButton.ToggleButtonModel | 
 The ToggleButton model 
 | 
| JToolBar | 
JToolBar provides a component that is useful for
 displaying commonly used Actions or controls. | 
| JToolBar.Separator | 
 A toolbar-specific separator. 
 | 
| JToolTip | 
 Used to display a "Tip" for a Component. 
 | 
| JTree | |
| JTree.DropLocation | 
 A subclass of  
TransferHandler.DropLocation representing
 a drop location for a JTree. | 
| JTree.DynamicUtilTreeNode | 
DynamicUtilTreeNode can wrap
 vectors/hashtables/arrays/strings and
 create the appropriate children tree nodes as necessary. | 
| JTree.EmptySelectionModel | 
EmptySelectionModel is a TreeSelectionModel
 that does not allow anything to be selected. | 
| JViewport | 
 The "viewport" or "porthole" through which you see the underlying
 information. 
 | 
| JWindow | 
 A  
JWindow is a container that can be displayed anywhere on the
 user's desktop. | 
| KeyStroke | 
 A KeyStroke represents a key action on the keyboard, or equivalent input
 device. 
 | 
| LayoutFocusTraversalPolicy | 
 A SortingFocusTraversalPolicy which sorts Components based on their size,
 position, and orientation. 
 | 
| LayoutStyle | 
LayoutStyle provides information about how to position
 components. | 
| LookAndFeel | 
LookAndFeel, as the name implies, encapsulates a look and
 feel. | 
| MenuSelectionManager | 
 A MenuSelectionManager owns the selection in menu hierarchy. 
 | 
| OverlayLayout | 
 A layout manager to arrange components over the top
 of each other. 
 | 
| Popup | 
 Popups are used to display a  
Component to the user, typically
 on top of all the other Components in a particular containment
 hierarchy. | 
| PopupFactory | 
PopupFactory, as the name implies, is used to obtain
 instances of Popups. | 
| ProgressMonitor | 
 A class to monitor the progress of some operation. 
 | 
| ProgressMonitorInputStream | 
 Monitors the progress of reading from some InputStream. 
 | 
| RepaintManager | 
 This class manages repaint requests, allowing the number
 of repaints to be minimized, for example by collapsing multiple
 requests into a single repaint for members of a component tree. 
 | 
| RowFilter<M,I> | 
RowFilter is used to filter out entries from the
 model so that they are not shown in the view. | 
| RowFilter.Entry<M,I> | 
 An  
Entry object is passed to instances of
 RowFilter, allowing the filter to get the value of the
 entry's data, and thus to determine whether the entry should be shown. | 
| RowSorter<M> | 
RowSorter provides the basis for sorting and filtering. | 
| RowSorter.SortKey | 
 SortKey describes the sort order for a particular column. 
 | 
| ScrollPaneLayout | 
 The layout manager used by  
JScrollPane. | 
| ScrollPaneLayout.UIResource | 
 The UI resource version of  
ScrollPaneLayout. | 
| SizeRequirements | 
 For the convenience of layout managers,
 calculates information about the size and position of components. 
 | 
| SizeSequence | 
 A  
SizeSequence object
 efficiently maintains an ordered list
 of sizes and corresponding positions. | 
| SortingFocusTraversalPolicy | 
 A FocusTraversalPolicy that determines traversal order by sorting the
 Components of a focus traversal cycle based on a given Comparator. 
 | 
| SpinnerDateModel | 
 A  
SpinnerModel for sequences of Dates. | 
| SpinnerListModel | 
 A simple implementation of  
SpinnerModel whose
 values are defined by an array or a List. | 
| SpinnerNumberModel | 
 A  
SpinnerModel for sequences of numbers. | 
| Spring | 
 An instance of the  
Spring class holds three properties that
  characterize its behavior: the minimum, preferred, and
  maximum values. | 
| SpringLayout | 
 A  
SpringLayout lays out the children of its associated container
 according to a set of constraints. | 
| SpringLayout.Constraints | 
 A  
Constraints object holds the
 constraints that govern the way a component's size and position
 change in a container controlled by a SpringLayout. | 
| SwingUtilities | 
 A collection of utility methods for Swing. 
 | 
| SwingWorker<T,V> | 
 An abstract class to perform lengthy GUI-interaction tasks in a
 background thread. 
 | 
| Timer | 
 Fires one or more  
ActionEvents at specified
 intervals. | 
| ToolTipManager | 
 Manages all the  
ToolTips in the system. | 
| TransferHandler | 
 This class is used to handle the transfer of a  
Transferable
 to and from Swing components. | 
| TransferHandler.DropLocation | 
 Represents a location where dropped data should be inserted. 
 | 
| TransferHandler.TransferSupport | 
 This class encapsulates all relevant details of a clipboard
 or drag and drop transfer, and also allows for customizing
 aspects of the drag and drop experience. 
 | 
| UIDefaults | 
 A table of defaults for Swing components. 
 | 
| UIDefaults.LazyInputMap | 
LazyInputMap will create a InputMap
 in its createValue
 method. | 
| UIDefaults.ProxyLazyValue | 
 This class provides an implementation of  
LazyValue
 which can be
 used to delay loading of the Class for the instance to be created. | 
| UIManager | 
UIManager manages the current look and feel, the set of
 available look and feels, PropertyChangeListeners that
 are notified when the look and feel changes, look and feel defaults, and
 convenience methods for obtaining various default values. | 
| UIManager.LookAndFeelInfo | 
 Provides a little information about an installed
  
LookAndFeel for the sake of configuring a menu or
 for initial application set up. | 
| ViewportLayout | 
 The default layout manager for  
JViewport. | 
| Enum | Description | 
|---|---|
| DropMode | 
 Drop modes, used to determine the method by which a component
 tracks and indicates a drop location during drag and drop. 
 | 
| GroupLayout.Alignment | 
 Enumeration of the possible ways  
ParallelGroup can align
 its children. | 
| JTable.PrintMode | 
 Printing modes, used in printing  
JTables. | 
| LayoutStyle.ComponentPlacement | 
ComponentPlacement is an enumeration of the
 possible ways two components can be placed relative to each
 other. | 
| RowFilter.ComparisonType | 
 Enumeration of the possible comparison values supported by
 some of the default  
RowFilters. | 
| SortOrder | 
 SortOrder is an enumeration of the possible sort orderings. 
 | 
| SwingWorker.StateValue | 
 Values for the  
state bound property. | 
| Exception | Description | 
|---|---|
| UnsupportedLookAndFeelException | 
 An exception that indicates the requested look & feel
 management classes are not present on the user's system. 
 | 
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. For a programmer's guide to using these components, see Creating a GUI with JFC/Swing, a trail in The Java Tutorial. For other resources, see Related Documentation.
Typical Swing applications do processing in response to an event
generated from a user gesture. For example, clicking on a JButton notifies all ActionListeners added to the JButton. As all events generated from a user gesture are
dispatched on the event dispatching thread, most developers are not
impacted by the restriction.
Where the impact lies, however, is in constructing and showing a
Swing application. Calls to an application's main method,
or methods in Applet, are not invoked on the event
dispatching thread. As such, care must be taken to transfer control
to the event dispatching thread when constructing and showing an
application or applet. The preferred way to transfer control and begin
working with Swing is to use invokeLater. The invokeLater method schedules a Runnable to be processed on
the event dispatching thread. The following two examples work equally
well for transferring control and starting up a Swing application:
public class MyApp implements Runnable {
    public void run() {
        // Invoked on the event dispatching thread.
        // Construct and show GUI.
    }
    public static void main(String[] args) {
        SwingUtilities.invokeLater(new MyApp(args));
    }
}
Or:
public class MyApp {
    MyApp(String[] args) {
        // Invoked on the event dispatching thread. Do any initialization
        // here.
    }
    public void show() {
        // Show the UI.
    }
    public static void main(final String[] args) {
        // Schedule a job for the event-dispatching thread:
        // creating and showing this application's GUI.
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                new MyApp(args).show();
            }
        });
    }
}
This restriction also applies to models attached to Swing components.
For example, if a TableModel is attached to a JTable, the TableModel should only be modified on the
event dispatching thread. If you modify the model on a separate
thread you run the risk of exceptions and possible display
corruption.
As all events are delivered on the event dispatching thread, care must
be taken in event processing. In particular, a long running task, such
as network io or computational intensive processing, executed on the
event dispatching thread blocks the event dispatching thread from
dispatching any other events. While the event dispatching thread is
blocked the application is completely unresponsive to user
input. Refer to SwingWorker for the preferred way to do such
processing when working with Swing.
More information on this topic can be found in the Swing tutorial, in particular the section on Concurrency in Swing.
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